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Rooted!?


Rooted
Keep is Rooted, and then not. Yes people you can move - albeit ever so slowly. Cannot be turned on while jumping, and turns off if Combat Jumping or Superjump are turned on and the other way around (so there's our -5% DEF just like with Invulnerability). Incompatible with Sprint as well, but doesn't seem to affect either Damage or recharge rate in any negative way.

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